And I think I'm making some headway into the world of children's toys, too. But I've noticed something...
All these toys for six month olds, or many of them, at least, are a sensory nightmare. They don't just light up, they blink. They don't just make sounds, or even loud sounds, they make lots of different sounds that stop and start erratically. Sometimes they shake.
These toys scare me. I don't want to be near them. When I was little, I think they would have sent me straight into overload. That or I would've been addicted to them for some time, like a video game, then gone into withdrawal when removed. Honestly, I don't understand why parents say things like "it would've been more fun if it had lit up" or "I don't know why she likes it, it doesn't make sounds or light up or anything interesting" (actual buyer reviews). Are my experiences so different from theirs? Do most kids actually do well with that sort of sensory stimulation? I can't see it as a good thing, and don't want to buy them for Ana or Seth, but should I consider it anyway, on the theory that I am an anomaly?
Better question, does this question belong at
asperger? Because there may be the source of my confusion....
All these toys for six month olds, or many of them, at least, are a sensory nightmare. They don't just light up, they blink. They don't just make sounds, or even loud sounds, they make lots of different sounds that stop and start erratically. Sometimes they shake.
These toys scare me. I don't want to be near them. When I was little, I think they would have sent me straight into overload. That or I would've been addicted to them for some time, like a video game, then gone into withdrawal when removed. Honestly, I don't understand why parents say things like "it would've been more fun if it had lit up" or "I don't know why she likes it, it doesn't make sounds or light up or anything interesting" (actual buyer reviews). Are my experiences so different from theirs? Do most kids actually do well with that sort of sensory stimulation? I can't see it as a good thing, and don't want to buy them for Ana or Seth, but should I consider it anyway, on the theory that I am an anomaly?
Better question, does this question belong at
no subject
Date: 2003-11-24 07:43 pm (UTC)I adore this site (although it might be a little more expensive than what you're looking for):
http://www.uncommongoods.com/fam/fam.jhtml?catId=3&subCatId=44&pageId=53
They tend to carry more toned down toys. But yeah, with the expensive.
no subject
Date: 2003-11-24 08:04 pm (UTC)no subject
Date: 2003-11-24 08:08 pm (UTC)no subject
Date: 2003-11-24 07:46 pm (UTC)I don't know about most kids, but the ones I've had contact with are just as happy with blocks and stickers and crayons as they are with Super Duper Ultra Toy. I tend to think they're probably better for them, too, but what do I know?
no subject
Date: 2003-11-24 08:03 pm (UTC)As for being better off, they almost certainly are. My theory on the electronic toys is that even if they don't overstimulate your children, they will certainly desensitize them so it will take much more to keep them entertained in the future. And most of them, I doubt their intellectual value. But nobody can doubt the intellectual value of a rag doll, or a set of blocks!
no subject
Date: 2003-11-24 08:31 pm (UTC)Me neither. I think our lack of electronic toys may be accounted for by our older age (yours even more than mine). Even my little brother, who is fourteen, didn't have high tech toys. I think it's a fairly recent thing, perhaps in the past five or ten years. I'm sure they were available before that.. but they were probably more expensive.
A lot of the kids I babysit have toys like that, and I personally hate them. They make my head hurt. Too bright and loud. I love the two little kids who are totally delighted by a nice quiet wooden trainset.
no subject
Date: 2003-11-24 08:41 pm (UTC)no subject
Date: 2003-11-25 07:14 am (UTC)Toys
Date: 2003-11-24 08:21 pm (UTC)Children are generally overstimulated and overburdened, and this doesn't encourage calm thinking - it encourages distraction and inability to maintain interest.
Nothing beats love and the basics :)
Re: Toys
Date: 2003-11-24 08:40 pm (UTC)someseveral stuffed animals (which aren't that interesting to a baby).no subject
Date: 2003-11-24 09:38 pm (UTC)When we got to around five and six, we had a ton of board games. Most were things like Chutes and Ladders, Candyland, and Hi-Ho Cheerio, but we did have the sort of hi-tech things too, like this one game where you'd stick these fleas into this dog's back, and you'd start the dog up and he'd start to jerk and bounce all over the place, and you had to grab the fleas off his back and stick them into your flea bag. We also had Peanut Panic, which was only hi-tech since this little evil peanut factory dude (electronic) would go along on this track and pick up random peanut playing pieces. Hmm...any others I'm forgetting.
And when we got older than that, we were into handheld electronic games, like Bop It, Last Out, and this little Discovery Channel trivia game. (Educational, ya know. :) And fun!) While those certainly aren't what you're thinking since I doubt Seth and Ana could handle those at the age they are now, but those were just as fun as playing with Barbies (which we did a lot and was FUN since we got to make up our own stories) and the crapload of McDonalds and Burger King kid's meal toys we had.
Guess it really all depends on what you like. If you like to think up stories, you'd probably like things like Barbies and playing with action figures. If you're not really into that and maybe want to test your brains or reflexes, handheld electronic games are good. And a good mix of the two were those virtual pet things like Tamagotchi and GigaPet back in '97 - you get the electronic aspect and the joy of thinking up personalities and stories with your pet.
Now, what does this have to do with Seth and Ana? Um...well, I guess I wouldn't get them anything really hi-tech now unless they've shown that they really like those kinds of toys. (Even though that's probably hard to tell, because I know if I was a baby I'd be more attracted to the light-up talking rattle than boring, non-moving or talking blocks.) But when they get older, see what they really are interested in and try to support those interests and make them into something worthwhile.
no subject
Date: 2003-11-24 09:46 pm (UTC)no subject
Date: 2003-11-25 08:40 am (UTC)See, if they make the noises and shtuff themselves, in their own, doesn't it defeat the supposed purpose of having all that crap on there? I mean, if the kid interacting with it has no effect...
Personally, I was happy with barbies and gijoes. Ally and I would sit downstairs for HOURS playing barbies. Until I was about... 11, 12? I know, pathetic, but I loved making up stories and such!
Then again... Ally decided that the barbies should be like people when she was about 9, 10...
*shudders at memory of barbies in orgies and all kinds of frucked up positions*
Okay, that's just my sister. But, yeah. Back to what I was saying...
Batteries = okay, if the kid has to play with the toy to make it light/sound/etc.
Batteries = bad, if it sits there and makes enough noise for the mommy/daddy to want to come over and kick it out the window, esp if it doesn't have an on/off switch... o_O
no subject
Date: 2003-11-25 12:47 pm (UTC)The majority of my toys were plushies. Actually, that was pretty much all I had. That, and I had crayons and paper. I loved to colour and draw, up until I went to school and they made us colour constantly. Now, I rarely ever colour...
I think that shape sorters are nice. My sister had one and it helped with her motor skills, plus she was always happy when she put the right shape in the correct hole. There was also another toy that my younger sister had that was nice because it lasted a long while. I can't really describe it to well but you could convert it into something different as she got older to suit her better. When she was at a certain age it was set up one way with certain games designed for her at that age. Then when she was older and needed something a little more challenging you could change it into something else. They had about three different things you could do for it at three different ages. I probably didn't explain it that well because I can't really remember it that much.
no subject
Date: 2003-11-24 07:43 pm (UTC)I adore this site (although it might be a little more expensive than what you're looking for):
http://www.uncommongoods.com/fam/fam.jhtml?catId=3&subCatId=44&pageId=53
They tend to carry more toned down toys. But yeah, with the expensive.
no subject
Date: 2003-11-24 08:04 pm (UTC)no subject
Date: 2003-11-24 08:08 pm (UTC)no subject
Date: 2003-11-24 07:46 pm (UTC)I don't know about most kids, but the ones I've had contact with are just as happy with blocks and stickers and crayons as they are with Super Duper Ultra Toy. I tend to think they're probably better for them, too, but what do I know?
no subject
Date: 2003-11-24 08:03 pm (UTC)As for being better off, they almost certainly are. My theory on the electronic toys is that even if they don't overstimulate your children, they will certainly desensitize them so it will take much more to keep them entertained in the future. And most of them, I doubt their intellectual value. But nobody can doubt the intellectual value of a rag doll, or a set of blocks!
no subject
Date: 2003-11-24 08:31 pm (UTC)Me neither. I think our lack of electronic toys may be accounted for by our older age (yours even more than mine). Even my little brother, who is fourteen, didn't have high tech toys. I think it's a fairly recent thing, perhaps in the past five or ten years. I'm sure they were available before that.. but they were probably more expensive.
A lot of the kids I babysit have toys like that, and I personally hate them. They make my head hurt. Too bright and loud. I love the two little kids who are totally delighted by a nice quiet wooden trainset.
no subject
Date: 2003-11-24 08:41 pm (UTC)no subject
Date: 2003-11-25 07:14 am (UTC)Toys
Date: 2003-11-24 08:21 pm (UTC)Children are generally overstimulated and overburdened, and this doesn't encourage calm thinking - it encourages distraction and inability to maintain interest.
Nothing beats love and the basics :)
Re: Toys
Date: 2003-11-24 08:40 pm (UTC)someseveral stuffed animals (which aren't that interesting to a baby).no subject
Date: 2003-11-24 09:38 pm (UTC)When we got to around five and six, we had a ton of board games. Most were things like Chutes and Ladders, Candyland, and Hi-Ho Cheerio, but we did have the sort of hi-tech things too, like this one game where you'd stick these fleas into this dog's back, and you'd start the dog up and he'd start to jerk and bounce all over the place, and you had to grab the fleas off his back and stick them into your flea bag. We also had Peanut Panic, which was only hi-tech since this little evil peanut factory dude (electronic) would go along on this track and pick up random peanut playing pieces. Hmm...any others I'm forgetting.
And when we got older than that, we were into handheld electronic games, like Bop It, Last Out, and this little Discovery Channel trivia game. (Educational, ya know. :) And fun!) While those certainly aren't what you're thinking since I doubt Seth and Ana could handle those at the age they are now, but those were just as fun as playing with Barbies (which we did a lot and was FUN since we got to make up our own stories) and the crapload of McDonalds and Burger King kid's meal toys we had.
Guess it really all depends on what you like. If you like to think up stories, you'd probably like things like Barbies and playing with action figures. If you're not really into that and maybe want to test your brains or reflexes, handheld electronic games are good. And a good mix of the two were those virtual pet things like Tamagotchi and GigaPet back in '97 - you get the electronic aspect and the joy of thinking up personalities and stories with your pet.
Now, what does this have to do with Seth and Ana? Um...well, I guess I wouldn't get them anything really hi-tech now unless they've shown that they really like those kinds of toys. (Even though that's probably hard to tell, because I know if I was a baby I'd be more attracted to the light-up talking rattle than boring, non-moving or talking blocks.) But when they get older, see what they really are interested in and try to support those interests and make them into something worthwhile.
no subject
Date: 2003-11-24 09:46 pm (UTC)no subject
Date: 2003-11-25 08:40 am (UTC)See, if they make the noises and shtuff themselves, in their own, doesn't it defeat the supposed purpose of having all that crap on there? I mean, if the kid interacting with it has no effect...
Personally, I was happy with barbies and gijoes. Ally and I would sit downstairs for HOURS playing barbies. Until I was about... 11, 12? I know, pathetic, but I loved making up stories and such!
Then again... Ally decided that the barbies should be like people when she was about 9, 10...
*shudders at memory of barbies in orgies and all kinds of frucked up positions*
Okay, that's just my sister. But, yeah. Back to what I was saying...
Batteries = okay, if the kid has to play with the toy to make it light/sound/etc.
Batteries = bad, if it sits there and makes enough noise for the mommy/daddy to want to come over and kick it out the window, esp if it doesn't have an on/off switch... o_O
no subject
Date: 2003-11-25 12:47 pm (UTC)The majority of my toys were plushies. Actually, that was pretty much all I had. That, and I had crayons and paper. I loved to colour and draw, up until I went to school and they made us colour constantly. Now, I rarely ever colour...
I think that shape sorters are nice. My sister had one and it helped with her motor skills, plus she was always happy when she put the right shape in the correct hole. There was also another toy that my younger sister had that was nice because it lasted a long while. I can't really describe it to well but you could convert it into something different as she got older to suit her better. When she was at a certain age it was set up one way with certain games designed for her at that age. Then when she was older and needed something a little more challenging you could change it into something else. They had about three different things you could do for it at three different ages. I probably didn't explain it that well because I can't really remember it that much.